A game about German Parliamentary politics…oh wait, they made that. It’s Die Macher and it’s pretty good if incredibly long. Otherwise the worst theme I’ve seen was for a card game Three Musketeers. The game was pretty good but the theme was completely wrong and ruined the play. You had to stab each other in the back in order to win. I’m not an expert in Three Musketeer lore but from what I know it is completely the opposite. It should have been a thieves theme. Maybe some upper manager thought there were too many of those.

A theme can do three things: enhance a game experience, be neutral to the experience, and rarely (as in this case) it can detract from the experience.

I know this wasn’t quite what the subject was but it was what I thought of.